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mid2agb errors on processing format 0 MIDIs.

Open RevoSucks opened this issue 6 years ago • 3 comments

test2.zip

Running this through our mid2agb crashes, while the official Nintendo one from the SDK doesn't.

RevoSucks avatar Dec 06 '17 07:12 RevoSucks

I will get to this eventually. There are some other issues I fixed in #380, so use that version for testing.

camthesaxman avatar Dec 07 '17 17:12 camthesaxman

Our mid2agb doesnt recognize TEMPO at all. Especially if the mid changes TEMPO midway through.

RevoSucks avatar Dec 07 '17 17:12 RevoSucks

Is this still the case?

PikalaxALT avatar Apr 23 '18 12:04 PikalaxALT