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Return To The Roots (Settlers II(R) Clone)

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Adds an optional binary that runs headless (no UI) AI battles. This can be useful when creating training data or testing new AIs. ![image](https://github.com/Return-To-The-Roots/s25client/assets/47030768/bb1f7326-551d-450a-affe-c207007adf85) I'm not sure if this is...

I really think we should be history edition compatible. Thats why I started comparing files to check if a simple script that unpacks, renames and packs those files would suffice....

enhancement

Fixes #1669

For e.g. #1673 we should have some backwards compatibility to allow loading older replays even if there are some changes to serialized game commands. The main contribution to this is...

The lua script was only loaded for the host as many function are intended for the host, especially the lobbyController. Load for all players and guard relevant parts for the...

The range iterator is a forward iterator, so add the necessary typedefs See https://github.com/Return-To-The-Roots/s25client/pull/1657#discussion_r1594456973

The game (and replay) crashes: ![grafik](https://github.com/Return-To-The-Roots/s25client/assets/1276342/36b8cefa-91a1-4e3b-9404-391fadc09834) ![grafik](https://github.com/Return-To-The-Roots/s25client/assets/1276342/69ab094f-9558-4abf-9b24-0576e78ab2ab) Although the replay seems to end at GF 469209, the replay crashes if you observe that spot early. If you do not look...

crash

Finished working on graphics for a new addon that adds new wine buildings/wares/jobs as an optional addon. https://github.com/aztimh/RTTR-Wine-Addon I've included all the the documents for how it's all supposed to...

For some PRs it is useful to squash the commits on merge (e.g. 1 main commit and a series of fixups coming from a review) This needs to be enabled...

Hi! I'm lately into river games with my brother, i.e. I like those maps that have rivers which can only be crossed if a player can build a road across...