RenechCDDA

Results 58 comments of RenechCDDA

The JSON error stuff should be solved by #72522, which means all issues here have been addressed. For real this time.

> For instance, when using a loop of rope, canceling a shot takes **17 seconds** before you are allowed your next turn So... don't do that? This is working as...

> I didn't look at the code, so it might not be a valid idea: Could missions make use of the event bus or something along these lines? A mission...

> I like it, but how about giving them experience instead of skills directly? It'll look a little more natural. Good idea. I'm looking at the formula for skill levels...

Okay, I pushed a changed version. The time for a average NPC to reach level 7 remains the same, but allocation is based on exp per day. Because it now...

>The current speedloader for shotguns also doesn't work >... >Get the shotgun's speedloader back to normal and functioning. Please make separate issues for separate issues, do not lump them together....

Well, the resulting fire values are being multiplied a random number between 100 and 200. That's accounting for the `time_added` going from 300.0 to (in my case) 40800.0. https://github.com/CleverRaven/Cataclysm-DDA/blob/81ede3cc7667289d9c6e7c98dd80c98c6b5d6d03/src/item.cpp#L11811 I...

I've bisected it to probably #73069 (yep, also me!). April 28: no issues, may 1st: issue. That PR was merged on the 29th and touched related code, so it is...

Something I am not understanding is that the reported field age has become an incredibly large negative number. ![image](https://github.com/CleverRaven/Cataclysm-DDA/assets/84619419/eba9657f-829d-435b-a74c-76254c88fafc) In versions before this issue appears, the field age is uniformly...