Rektroth
Rektroth
This issue is happening for me as well when Starlight is installed. Like petersv5 reports, M+R and M+G do **not** reload the schematic - only disabling and then re-enabling the...
Issue is fixed in the pre version. 👍
I'm afraid that you can't just increment the version numbers and replace the package names; 1.19.3 made major changes to biome registries, which Colormatic uses for customizing colormapping. Updating to...
As it turns out, the preview versions of 1.19.3 OptiFine that are presently available [do not currently feature colormapping](https://twitter.com/OptiFineNews/status/1617310162947313668), likely for this exact reason. Based on what I've seen trying...
> Do these changes allow non-biome related color pack things to be altered? i.e. sky and fog, particles, crops, dyes, xp orbs, etc. If so, could a temporary release (or...
> > > Do these changes allow non-biome related color pack things to be altered? i.e. sky and fog, particles, crops, dyes, xp orbs, etc. If so, could a temporary...
@johnfactotum I can't speak for OP, but I can give answers to these questions based on my own experience. > Does this only happen with this particular book/chapter? I've only...
I'm a little confused what you mean when you say, "it's probably not our bug." The bug is occurring in _your_ application. Even if the bug is originating in a...
> I am having the same issue on my server. I'm on Paper-215 (MC: 1.19.2). I also just tried setting `spawning.per-player-mob-spawns` to `false`, but the mob cap is still not...
> OK just circling back. I now have 70 traded-with zombie villagers and there appear to be a number more other mobs still spawning around (although noticeably less than before,...