RedPanda4552

Results 31 comments of RedPanda4552

> > Currently on Nvidia 516.19, VRR as a concept is nothing short of tragic on my end. > > I'm on 516.59 (RTX 2080) and don't have those issues,...

Item 1 cannot reproduce (defaults, Vulkan 8x native) ![image](https://user-images.githubusercontent.com/6377490/184945897-29fd086b-99ac-4486-8e98-7d6a23cdb4e8.png) Item 2 cannot reproduce (defaults, Vulkan 8x native) ![image](https://user-images.githubusercontent.com/6377490/184946164-7f45024f-e4d2-4783-8577-a90a9c21f437.png) Item 3 can reproduce (defaults, Vulkan 8x native) ![image](https://user-images.githubusercontent.com/6377490/184946803-a634c872-50bc-4fb0-85ab-7103837edcdf.png) Worth noting replaying...

@lucasmr To clarify because I think there's a communication breakdown here: This PR should allow a DS3 to be bound by a pressure sensitive axis. Your phrasing suggests your issue...

> Doesn't appear to work tried to convert a 32MB card to a folder and Burnout 3 saw it as unformatted. Can you upload the source card used so I...

> Doesn't appear to work tried to convert a 32MB card to a folder and Burnout 3 saw it as unformatted. @JordanTheToaster Resolved in latest commit, please retry.

@refractionpcsx2 - Picklist now filters options based on computed space requirements of the card - Fixed an issue where a card containing more than 512 individual files cannot be opened...

Squashed, was waiting until it was reviewed before destroying individual commit history,

Create a new save file on the PS2, and create a new save file on PCSX2 using a folder memcard. If the game asks you to name your "profile" or...

A number of diffs popped up, most notably a roughly 48 byte section towards the front of the file is completely different. Scattered throughout the rest of the file is...