RealRelativeEase

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In DM1, the graphics for the game field and card art are corrupted in my ROM extracted from the collection. Does anyone else have the same issue?

The ROM can be extracted from the Steam release: https://milkchoco.info/archives/9287 Full credit to the author of the blogpost, everyone else who investigated the Steam release as well as the developers...

Booting the ROM in MAME results in corrupted graphics on my end as well, have you tried FB Neo?

> FinalBurn Neo refuses to boot the game for me due to the incorrect CRC32s for the P-ROM and C-ROMs. Modifying the DAT file for FB Neo to include the...

I think it has been decrypted and unpacked already: https://github.com/Masquerade64/Cowabunga/issues/20#issuecomment-3474785139

This blogpost has instructions on how to extract the arcade ROMs and the 32X BIOS: [https://milkchoco.info/archives/12294](https://milkchoco.info/archives/12294) Based on findings by Jack from a user comment.

Hi, @alhumbra thank you for sharing your analysis! Appending those 512KB dummy segments worked for the files from the Switch version as well. Do you mind if I amend my...

> Is this the first Arcade Archives title people have been able to extract? I'm not sure. There were some extractions of ACA Neo Geo titles and Konami's Arcade Classics...

> Okay, so any tips on what I'd do to go about extracting them easily such as console commands for Windows and Linux, any special hex editors that would make...

> It seems like that program stops responding. I wonder if it's because of how old the program is or if they altered the game itself. I see. I checked...