Rage of the Dragons NEO (Steam)
Seems like the romset is loose like with Breakers and Visco, but I had issues converting them into an FBNeo compatible format with the demo. Can anyone test this out with the commercial release?
I've put it on my wishlist, but it is currently CDN$23.39, which is pretty steep for a single neogeo game.
The ROM can be extracted from the Steam release: https://milkchoco.info/archives/9287
Full credit to the author of the blogpost, everyone else who investigated the Steam release as well as the developers of the tools listed in the post.
I haven't been able to produce a fully working ROM using the instructions found at https://milkchoco.info/archives/9287.
After applying the byte changes to the P-ROM, re-encrypting the C-ROMs, and loading the results in MAME, it looks like certain graphics such as text and the HUD render correctly, but all other graphics are still corrupt and just display as blocks of solid color.
Any ideas on what I might be doing wrong here?
Booting the ROM in MAME results in corrupted graphics on my end as well, have you tried FB Neo?
FinalBurn Neo refuses to boot the game for me due to the incorrect CRC32s for the P-ROM and C-ROMs.
FinalBurn Neo refuses to boot the game for me due to the incorrect CRC32s for the P-ROM and C-ROMs.
Modifying the DAT file for FB Neo to include the CRC-32 values of the extracted files or manipulating the CRC-32 values of the files themselves should make it boot in FB Neo.
Thanks, using forcecrc32.py works for getting the game running in FinalBurn Neo 👍
python forcecrc32.py 264-p1.p1 8388604 b8cc969d
python forcecrc32.py 264-c1.c1 8388604 4f148fee
python forcecrc32.py 264-c2.c2 8388604 7cf5ff72
python forcecrc32.py 264-c3.c3 8388604 64d84c98
python forcecrc32.py 264-c4.c4 8388604 2f394a95
python forcecrc32.py 264-c5.c5 8388604 6b99b978
python forcecrc32.py 264-c6.c6 8388604 847d5c7d
python forcecrc32.py 264-c7.c7 8388604 231d681e
python forcecrc32.py 264-c8.c8 8388604 c5edb5c4