Results 79 issues of razor

If you set timescale > 1.0 in SP, your mouse sensitivity gets scaled up with it. It looks like the intention was to slow your mouse sensitivity down when using...

T - Bug
A - SP
G - JKA

See [codemp/game/g_xcvar.h](https://github.com/JACoders/OpenJK/blob/master/codemp/game/g_xcvar.h). We should do the same for `code/` and `codeJK2/`.

A - SP
A - Mod
T - Cleanup

With this enabled, the cursor moves about the same rate as my desktop cursor. Without this, horizontal movement is too sensitive on e.g. 1920x1080 windowed. It's optional behind a cvar...

T - Enhancement
A - SP
A - MP
A - Client

This allows you to programmatically expose values to `.menu` files from cgame/ui via preprocessor defines. So we could in theory do: ```diff diff --git a/codemp/cgame/cg_main.c b/codemp/cgame/cg_main.c index 12bbd470e..ff1827912 100644 ---...

T - Enhancement
A - MP
A - Engine

I can't tell you how many times I've tried to close a server with `exit` like most other CLI programs, interpreters, shells etc. Quality of life for a goober like...

A - Engine

reverts a change introduced in Razish/jasdk_modbase@09edabf but provide an alternative fix that better matches SP code/behaviour with as few changes as possible this lets you jump out of the water...

T - Bug
A - MP
A - Mod
G - JKA

Currently the `transition`/`fade` keywords in menus will behave differently according to your FPS. This PR makes it consistent with the original behaviour as if you had 60 FPS - which...

T - Enhancement
A - Mod
A - Client

Introduce `.dockerignore` to ignore common build directories that would inflate the builder layer and slow down the `COPY` step. Switch from `ubuntu` to `debian` base image, effectively upgraded (18.04 ->...

A - MP
A - CMake
G - JKA
A - Server