Raypuia

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Is there any possibility to port OpenLara to Symbian s60v3? I bet the Nokia N95 would handle TR1 pretty fine

Force usage? Hmm... Would need to test to see how works. And also, a suggestion i have is to make OpenLara to detect the API to see if is compatible...

Same phone, you need to enable storage permissions for OpenLara. ![Screenshot_2022-01-21-11-47-22-223_com google android packageinstaller](https://user-images.githubusercontent.com/65057882/150557020-33a0fed3-dde9-4a4b-aa7a-d70b3ee7fe40.jpg)

A good solution would be integrating the touch controls from Delta Touch / Quad Touch, since they're very customizable. https://github.com/emileb/MobileTouchControls ![Screenshot_2022-10-27-11-11-10-412_com opentouchgaming deltatouch](https://user-images.githubusercontent.com/65057882/198328155-8ef3056c-349d-4d4f-b33f-69f58ad554b5.jpg)

As far as i can tell you, it's likely possible and easy to do, just by checking the Android API version and execute the scoped storage code if the returned...

I wonder if this is planned for future releases. There's already some commercial i-appli games dumped and some freeware stuff. About the 3D part, most FOMA devices AFAIK used Mascot...

> You may be able to request the source code of the GZDoom fork(s) used by beloko game's Delta Touch if you buy a copy of that app. Not sure...

He means adding a button that can show up the android default keyboard in both ingame or the menu

Nah, it's okay. Although i was using lastest commit from October, i updated in case something got screwed. Again, i don't know how to use GitHub 😅

It seems to be a specific issue with MIUI 14. My phone is a Redmi Note 8 with MIUI 11 and accelerometer works flawlessly in touchHLE.