R411gun
R411gun
When starting a minigame, the chests are not getting randomized. They stay like I filled them. Same procedure works on a 1.12.2 server tested with purpur 1.16.5-R0.1-SNAPSHOT (tested with spigot...
####Version with the bug: Otg for Spigot (paper) 1.17.1 - 0.0.22 Issue also exists in Otg Universal 1.18 0.0.24 #### What other plugins are you running? Tested with nothing other...
currently it's not possible to update all plugins by running /pluginmanager update * nothing happens by running the command, no error updating by manually typing the pluginname works fine tho
### Description If a Player gets killed by a Mythicmob using: - weaponMechanicsShoot{weapon=AK_47;spread=12;head=true;repeat=5;repeatInterval=1} @Target ~onTimer:80 it should trigger the death message set by the gun Same goes for vanilla mobs...
When you summon a block_display and enable clipping and teleport this entity while NOT looking at it, EntityCulling kinda looses track of it. When looking at the location this entity...