Simon

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Okay thanks. I could not figure out how to set that the first time but I will look into it again. I guess since I only have a map without...

I went now a different route and updated the already existing `renderOffset` functionality by adding the parallax offset here as well. This has the advantage that I don't have to...

@lyze237 I can do that but I have a question for that change. In Tiled you can have something like this: ![image](https://user-images.githubusercontent.com/93260/144994591-b86ac8e8-2f1c-4c54-950e-d3877d5bd1cb.png) This is a grouping of layers and the...

Thanks for the feedback! Let me then do some final adjustments and testing please. I try to finish it today or tomorrow and keep it in the MapLayer. edit: I...

hey boys&girls - happy new year! would be great if someone can merge that or give at least any feedback because it got broken over the last few weeks due...

I like "are you sure?" questions haha Of course I am not sure because I am not an expert on that topic as mentioned in the initial issue. I tried...

Just updated now to 1.7.90 pre-release of Tiled and made some Tests again: 1) Disable Parallax rendering in Tiled and move view in Libgdx to 0,0 which should result in...

There was a discussion also in Tiled repo because this change broke a couple of things also for non LibGDX users. I cannot remember if Björn wanted to revert this...

Hey, I think people on discord mentioned that it is not behaving like it should but unfortunately noone ever answered my questions above. According to my knowledge it was working...

So you mean the direction needs to be the opposite? Tbh this PR is so old and unfortunately I won't have time now nor in the near future to look...