Quantumshark

Results 89 comments of Quantumshark

If it was intentional then that's alright, I don't think it makes the outfit unbalanced or anything.

>the Lunarium path rewards are less attractive than the Heliarch ones by such a ginormous margin, I think that needs some counterweight. Interesting, I've mostly heard people say the reverse....

> The would have the issue that the player isn't limited in size, so they could get to the point where the overwhelm any fleet they could need to fight....

Perhaps blue and red would be better than green and red? Red/blue is a safe pairing for all three types of colourblindness, and it would also match the colour scheme...

I don't think these Carrier+Boxwings setups are actually a balance issue, really. For the same crew wages that'd pay for a Carrier and 8 boxwings, you could have 8 bulk...

> The removal of the turret is probably unnecessary, to be honest. There are a few reasons behind the removal of one turret mount. A major one is that the...

There are other places (void sprites, for example) where the ability to specify that other ships of a government should not become hostile when one ship of that government is...

> Except the game doesn't use the tracking value in the data files; it uses the 5th root of tracking after type-specific modifiers are applied. It sounds like it's this...

> Using roots is also useful for softening tracking modifiers over several lock checks; checking the 5th root of tracking every half-second is roughly analogous to checking the base tracking...