QuackCola

Results 9 issues of QuackCola

Hello, It would be greatly appreciated if the SolidEnergy shader sources could be included in stdshaders folder along with the other existing shader sources.

### For? S&Box ### What can't you do? Im toying with a shrimple Gerstner wave setup and I've reached the point where I need to have 4 instances of the...

feature request

### For? S&Box ### What can't you do? There is no way currently in shadergraph to use i.vTangentUWs & i.vTangentVWs respectivly. Mainly need these for part of a parallax effect...

feature request

### For? S&Box ### What can't you do? Once you create a mesh via the block tool and then edit the mesh , you will find that you cannot to...

feature request

### For? S&Box, Other ### What can't you do? In newer versions of source 2 namely cs2, the backfaces of a mesh that you create within hammer will automatically block...

planned

### For? S&Box ### What can't you do? In newer versions of source 2 namely dota2 & cs2 you are able to use Color Temperature Values to set the color...

tool:hammer

### Describe the bug With hammer based maps you can get some lines of pixels leaking between the edges. This happens in the hammer editor and in loaded map instances...

### What can't you do? Currently there is only two types of port shapes : Circle & Arrow. It would be nice if there was a Diamond port shape :)...

### Branch release & staging ### Describe the bug After awhile while coding a decently sized game project and or editor project the editor ram usage will climb and not...