Qriva

Results 5 issues of Qriva

Because static bodies have infinite mass and other propeties, after setting at least 1 body to static this results with completely bugged stage (bodies get infinite prop.) Actually there should...

This line from documentation is wrong: ``` // replacement of yield return new WaitForFixedUpdate(same as UniTask.Yield(PlayerLoopTiming.FixedUpdate)) await UniTask.WaitForFixedUpdate(); ``` Coroutine WaitForFixedUpdate is [called the same frame after physics update](https://docs.unity3d.com/Manual/ExecutionOrder.html#ScriptLifecycleFlowchart) and...

Refactor NodeDropdown to allow more than one folder in node dropdown menu. https://github.com/Qriva/MonoBehaviourTree/blob/76dce2d5afbcf354626432c05ef3a1ae23f3d35f/Assets/MonoBehaviourTree/Source/Editor/NodeDropdown.cs#L117

enhancement

### What happened? Hi, I have array of serializable elements and after upgrading package version (I am pretty sure it worked before) there is no option to drag elements to...

bug

### Feature description It would be amazing if ui toolkit based editors could make use of `SubclassSelector` out of the box.

enhancement