Qriva

Results 12 comments of Qriva

Question: Can we expect modules like utils, charm etc in version compatabile with pixi 4.* ? and if yes - then when?

Hi, yes this is technical limitation, or to be more precise implementing this in current state would take a lot of time. I planned to rewrite the whole tree after...

I 100% agree zoom would be really useful - the main reason why it's not implemented is that I simply had no idea how to do it when started writing...

Hello, you propose to add "edit script" in context menu, however I have several questions and notes to this addition: 1. Selected node has script field in the inspector that...

Hi again 1. Ok I get you. Just curious, I guess behaviour designer is one of the best, if not best behaviour tree asset for unity, so why would you...

I don't think there is custom drawer or editor that would affect rendering of this arrow. I made separate serializable class to test with new component and I have got...

It's broken in 2022.3, but after upgrading to unity 6 it works properly. However in case you can't upgrade, it's still possible to move element if you drag by left...

Well, I guess it just need to be implemented. The only workaround to display it would be to have custom ui toolkit editor and draw this property inside imgui container.

Hi 1. Do you mean some spcial function like button/dropdown? How this would work? 2. I understand this as making variable labels (names) as selectable, correct? > A thought on...

I admit that not being able to copy key is a bit bothersome, for me too and I guess the best option would be to make labels selectable, so it's...