Q3BFG10K

Results 8 issues of Q3BFG10K

Hi, I'm using 1.1.3-rc3 with the parts listed below. No other mods. At the Red Forest the "respond to the SOS signal" quest appeared but then auto-canceled after a little...

task bug

When you start a new game, the other miner is supposed to say "Come on Parker, shift's over". This is missing from DF 1.8.

Win10-64, Dhewm3 1.5.2. 2560x1440 with 4:3 disabled (force stretched). See attached screenshot. Go to the load screen and the date of the save file is cut off. ![Cut off text](https://user-images.githubusercontent.com/40132921/209287873-8b2631b3-b848-4bb9-bdf6-f8098bfd93b0.jpg)

Currently, the weapon hotkeys only equip the weapon. It would be nice to be able to press the hotkey to also undraw the weapons. For example, pressing `1` when the...

Enhancement
TR1

Win10-64, game version 1.0. Load the attached save game, the trooper on the right clips through solid surfaces depending on the angle observed. [Clipping.zip](https://github.com/luciusDXL/TheForceEngine/files/10295886/Clipping.zip)

bug

Load the attached save game, the blue armor in front of you floats in mid-air. [Floating Armor Save.zip](https://github.com/haekb/nolf1-modernizer/files/10301440/Floating.Armor.Save.zip)

I realize other source ports already do this, but Quake Spasm is the only one that still supports r_shadows, which I like using.

It doesn't have to be a slider in-game, setting it through ini/cfg would be fine.