PsyCommando

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The first post kinda destroys the formatting, and the notes copy/pasted there pre-date the cleanup and fixes I did. Here are my up to date notes : https://www.dropbox.com/s/bw0aym9rn22z4wu/PMD2_MusicAndSoundFormats.txt?dl=0 It has...

Speaking of that, some layton games, or at least the Last Specter, uses a mix of SAD streamed music and SWDL + SMDL sequenced music. But the sequenced music is...

The following sprites aren't parsed correctly: "d28p34a3.wan" "d30p33a4.wan" "d51p11a1.wan" "d52p32a3.wan" "d52p32a9.wan" "d53p41a1.wan" "d57p43a2.wan" "h02p99c4.wan" "h02p99c5.wan" "p14p01a1.wan" "s01p01a1.wan" "s08p01a1.wan" "s13p01a1.wan" "s13p03a1.wan" "s13p03a2.wan" "s18p01a3.wan" "s18p01a4.wan" "s20p01a1.wan" "s20p01a2.wan" "v01p05b1.wan" "v01p05b2.wan" "v01p05b3.wan" "v04p03a1.wan" "v05p03a1.wan"...

So, I got a few thoughts after reading the code, and from what I think you're trying to do. Mainly, I feel like the damage handlers being stateless decl that...

Did you use the latest binary or latest version on the repo? Its been a while and I think that I messed with the loop points since then.

Export has been done for a while, still not in latest release. Need to figure a smart way of importing images, handling errors and nb of colors for each tiles...

Well, first did you compile the dependencies? Also, this whole thing is probably going to be a pain to compile on clang/gcc as is. My suggestion would be to cut...

Its possible the locale names are wrong for linux. I used a refernce to see how they were called on other OSes.

Is the command line passed to statsutil in unicode?