Results 22 issues of PrototypeESBU

Updating the UI to provide a consistence look and feel across all sheets and apps

enhancement

### Usage A number of custom classes would benefit from complex formulas to represent bonuses to stats and abilities. Examples: eg. The Knight of St. Ydris class as an ability...

enhancement

There exists a bug where the effects of weapon attack roll bonus and weapon attack damage bonus, persist on the character if removed from the item. If the effects are...

bug

Provide more support for classes and verbose messaging when importing characters from shadowdarklings.net

enhancement

A generic "consumable" property that allows the item to be "Used" and then is removed from inventory when quantity equals 0. Rations would benefit from this representation, but also Potions...

enhancement

In v12, there is a built in way of mapping artwork in compendiums. Investigate removing system built in and converting legacy mapping flags over to the new format. Existing mapping...

enhancement

The main benefit to moving to built in is that it allows you to control the order of priority between sources. This came up when I was testing a new...

Implement the following syntax: `[[/check dex 15]]` clicking on the rendered link rolls a check against the listed attribute and DC, resulting in a pass / fail message. `[[/request str...

enhancement

Lilothyn writes: With +1 AC Dual Wield talent, when I have 2 melee weapons equipped, I don't get the AC bonus. There's no way to specify which hand each weapon...

enhancement

Have a way of setting the default max time for all light timers in the game. Introduce a multiplier attribute that can set max time to game default x multiplier.

enhancement