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Parse and serialize minecraft packets, plus authentication and encryption.

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[x] The [FAQ](https://github.com/PrismarineJS/node-minecraft-protocol/blob/master/docs/FAQ.md) doesn't contain a resolution to my issue ## Versions - minecraft-protocol: 1.35.1 ## Detailed description of a problem Typo in a type declaration ## Current code index.d.ts...

**Is your feature request related to a problem? Please describe.** I can't join some servers which use non-vanilla auth **Describe the solution you'd like** Add an interface to use own...

So this is not really a nmp issue : there is nothing to fix in nmp in this issue, but it's an issue that can concern several nmp users. The...

use case

## Versions - server: vanilla 1.17.1 ## Detailed description of a problem According to https://wiki.vg/Protocol the `Join Game` packets `Dimension Type` should include a property `fixed_time` if the doDayLightCycle is...

[ ] The [FAQ](https://github.com/PrismarineJS/node-minecraft-protocol/blob/master/docs/FAQ.md) doesn't contain a resolution to my issue ## Versions - minecraft-protocol: 1.35.0 - server: vanilla 1.18.2 - node: v16.6.2 ## Detailed description of a problem When...

[x] The [FAQ](https://github.com/PrismarineJS/node-minecraft-protocol/blob/master/docs/FAQ.md) doesn't contain a resolution to my issue ## Versions - minecraft-protocol: 1.34 - server: vanilla/spigot/paper: N/A - node: 18.3.0-1 ## Detailed description of a problem https://github.com/vincss/mcsleepingserverstarter/issues/101 When...

[x] The [FAQ](https://github.com/PrismarineJS/node-minecraft-protocol/blob/master/docs/FAQ.md) doesn't contain a resolution to my issue ## Versions - minecraft-protocol: lastest - server: vanilla/spigot/paper not vanilla ? - node: 14 ## Detailed description of a problem...

I'm experimenting with latency and how it affects Minecraft clients and servers. What would be the easiest way to introduce "fake" latency between a node-minecraft-protocol client and a java server?...

Hello it's me again 👋 I fixed a little issue with the `server_info`/`ping` packet. Before the `beforePing` options was controlling the `server_info` packet and there was no control over the...

Currently, the server occasionally crashes with an error thrown in the `Splitter` class in the `framing.js` module: ``` .../node_modules/minecraft-protocol/src/transforms/framing.js:67 } else { throw e } ^ RangeError [ERR_OUT_OF_RANGE]: The value...