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A state machine plugin for Mineflayer to aid in designing more complex behavior trees.

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The link for github page on repo description is wrong.

Moved mineflayer dependencies to devDependencies.

Mineflayer-statemachine currently depends on mineflayer and mineflayer-pathfinder for optionally used states. According to the docs: "This plugin relies on mineflayer-pathfinder for movement related behaviors. If these behaviors are used, this...

I'm getting this error when bot needs to scaffold: const offset = (b && dy > 0.001 && bot.entity.onGround && !stateMovements.emptyBlocks.has(b.type)) ? 1 : 0 ^ TypeError: Cannot read properties...