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Pathfinding plugin that gives bot the ability to go from A to B

Results 39 mineflayer-pathfinder issues
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I am working on a small bot that I'm making for a Minecraft server, but for some reason, the bot won't move to the coordinates that are specified... ```js const...

![2022-07-30_19 00 29](https://user-images.githubusercontent.com/89208604/181925231-193b4379-3c5c-478a-aa0f-572dcdf2baa1.png) ![2022-07-30_19 03 11](https://user-images.githubusercontent.com/89208604/181925337-09dc19a6-1655-45cf-87f8-6f42c9d0f35b.png)

There have been a few issues of specific cases that were broken and could now serve as test cases. mineflayer-pathfinder can be used on a simulated world. I think it...

enhancement

**We have this code:** ```js bot.on('chat', function(username, message) { const pos = bot.entity.position; if (username === bot.username) return const target = bot.players[username] ? bot.players[username].entity : null if (message === 'come')...

bug

I know, i should make a catch for NoPath, but cant seem to figure out why it cant find paths outside of its renderdistance. It stops the bot after aboutt...

This line https://github.com/PrismarineJS/mineflayer-pathfinder/blob/36461b2334410bd797370fc8e043af15b06fb462/index.js#L409 returns out off the monitorMovements function when the current path length is 0. But if the computed path has no when the AStar result is partial the...

![image](https://user-images.githubusercontent.com/57371001/112960090-9d19b780-9133-11eb-8ba4-a7e91de31553.png) The AI currently just stays up there, stuck, and in prismarine-viewer its spinning around rapidly. ![image](https://user-images.githubusercontent.com/57371001/112960439-eff36f00-9133-11eb-9c7c-a58dcde6c11a.png)

enhancement

To increase speed, the bot should have an option to sprint-jump on straight path. Needs careful tuning for overshoots and tights spaces.

enhancement

I tried to use GoalCompositeAll but didn't manage to get my code working. It would be great to get working example how goal array should work. My non-working code: const...

documentation

If you fall multiple blocks in minecraft, haybales soften the dropdown and you will not take as much damage. In 1.16, you take 0.5 hp for 8 block dropdown to...

enhancement