mineflayer-pathfinder
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Pathfinding plugin that gives bot the ability to go from A to B
scafolding (for search) When a bot is bridging to a goal and has to place blocks (e.g. when traveling over void) it sometimes randomly fails to place a block but...
![image](https://github.com/PrismarineJS/mineflayer-pathfinder/assets/77161824/1998b395-566e-4768-900d-9246cdbf0a3e)
I expected to bot go in a square but it just goes randomly and then leaves the server, simply bot dont obey to code and literally breaks/puts block randomly I...
The bot tries to open a fence gate that is already opened instead of navigating through it. The server uses WorldGuard, which causes the bot to go into an infinite...
The bot thinks it can use the block on the right (that is one block high) on the right to get to the block in front (that is two blocks...
this is my code, it can stand on top of the slab which is what I want, but I cant get goal_reached to activate so I can click on it,...
I would really like a feature, such as `defaultMove.canFly = true`, allowing the bot to navigate using flight.
GoalPlaceBlock does not take into account the top of the player's hitbox. Because of this, the bot tries to place a block above/into itself
I'm running into a pathfinding issue where the bot is getting stuck trying to follow a path out of a hole which requires walking forward and jumping once, then turning...