PrashantKT
PrashantKT
@ibrdrahim @fabiomartignoni To FIX This search Goto Classes Folder And either **delete** `main.mm` file or **comment** everything
@Josephine7 There will no other main file you are able to find. because we are now using Swift's @ApplicationMain i.e AppDelegate. swift file Your unity scene is not started means...
Please please help, I am searching for solution form week. I am not able to do it. Please help
@sbrundage Can you help me change the color of line I am trying for this change for long time. But i don't able to understand metal kit code If you...
@plutoless My bad. I should add more explanation. How we implemented calling using singling 1) When Push notification received with caller user ID. We First Login the current user (current...
@plutoless Thanks for response. But we send the message when user is online and he already got this message once. so after that user again start app and login he...
@plutoless In android I have collected some logs as you suggest. created a JSON with following format {"MSG":"INCOMING_CALL_SHOWED","date":"Tue May 28 11:32:33 GMT+05:30 2019"} Hope it helps [callLOg.txt](https://github.com/AgoraIO/Signaling/files/3226072/callLOg.txt) [recievelog.txt](https://github.com/AgoraIO/Signaling/files/3226073/recievelog.txt)
@plutoless Thanks for your response , I have generated iOS logs now. And you can clearly see duplicate messages there. now following is the format ``` [ "MSG" : string,...
@plutoless I have one another question, What I assume is to send instant message user must be logged in. So I perform login operation and on login success call back...
@plutoless Any updates on the issue ?