Pomax

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Can you explain where in the maths you've spotted the error? Are we talking about the base formula ![bezier(k,t)](https://user-images.githubusercontent.com/177243/54561007-e0f05880-4980-11e9-8e64-883a83c82aca.png) where `k` is set to `n+1`?

Ah, I see. Let's see how to get that all fixed up. Thank you for the heads-up.

I think the main issue is one of terminology: we're _not_ computing the mathematical "local curvature" function in this section (but we do in the section on [curvature of a...

I'm asserting that there is an English word called curvature that we're interested in doing something with, and that's causing confusion for people with a preexisting knowledge of what the...

Good points, I'll try to get that information worked in and the phrasing updated. As for that ridiculous formula: I think we need to ask Mathematica, since I definitely didn't...

Nice fine, I'll have a look and see if I can replicate those findings. If I can, that's definitely worth adding to the intersection text!

https://math.stackexchange.com/questions/2895020/giving-a-point-on-a-uniform-bspline-curve-how-to-get-the-tangent-vector-of-this

basically the autodraw stuff from bezierjs, just ... better.

okay that looks pretty terrible. Good point about the clickable region, it uses the rarely used `` and with the ear now resizing as you resize the browser, that thing...

Almost two years late, but which realignment did you pick? I'm trying this with a linear transform that rotates/translate/scales the curve so that p1 becomes (0,0), p2 stays a meaningful...