Pomax
Pomax
It's not exposed for a really simple reason: it's a shim at best. It's not a true PolyBezier that does proper on/off-curve point manipulation, etc. It's **just** an array of...
The immediate question is: does `import Bezier from 'bezier-js'` not work?
Correct, because I don't use TypeScript, so any TS support is community driven.
I am not: I have no interest in writing or using TS.
it might be, but I must confess I'm not entirely sure what you're asking for. Can you elaborate on what you mean with "what the extents are of a bezier...
hm, you could rotate-align the curve to your point A (relative to, say, the center of the bezier hull), then compute the extrema that you'd use for constructing the bbox?...
Sure, but that includes ideating on how to do this, and capturing that ideation in the issue because if there's an easy way to do it: cool, but if not...
yeah I'm not sure there is a way to do this without iterating. However, to make things more annoying, there's of course situations where you have multiple parts of the...
Yeah there is currently no logic in place for checking curves that are obviously degenerate (exact overlapping coordinates, curves that are actually perfectly straight lines, etc)
I've not had any time free to work on this, unfortunately. The code solution is still "detecting degenerate curves, with special affordances for those cases", but I'm quite focussed on...