Pirulax

Results 94 issues of Pirulax

needs rebase

+ some CGarage boilerplate TODO: Deal with inlined crap + `AddOne`

help wanted
untested

**Describe the bug** 1. Go to Options -> Display -> Advanced menu 2. Try changing resolution using arrow keys 3. Profit **Additional context** Crash call came from 0x0057a076, because `src`...

**Describe the bug** The virtual functions of classes which are constructed using our ctor (=> have our vtable) can't be unhooked. This is quite a big issue, as you might...

hot

Most notably: - [ ] CPlaceable (`GetPosition`, etc) - [ ] CMatrix - [ ] `CTask`'s `GetTaskType` ... (add more)

enhancement

**Describe the bug** A crash on this line: https://github.com/gta-reversed/gta-reversed-modern/blob/3706fc5388bb4ab3bc231394046adf771079d08c/source/game_sa/World.cpp#L260 Cause: `node->m_item == nullptr` Also, important to note that `node == list.GetNode()`, which indicates to me that the list's head isn't...

**Describe the bug** Each time a picture is taken with the camera the memory usage goes up (In my case by 20 megs, since I run the game at 1920x1200...

bug-sa

**Describe the bug** Crash happens because `m_pEntity` is `null` here: https://github.com/Updated-Classic/gta-reversed-modern/blob/2ea5934eae94a3d186cbe393145169c456907488/source/game_sa/Audio/entities/AEVehicleAudioEntity.cpp#L205 **To Reproduce** Not quite sure, it's really random. Sometimes blowing up vehicles causes it. Also happens when skipping cutscenes...

bug