PepperCode1
PepperCode1
Numbers 2 and 5 were addressed by #2898.
From my understanding of `innerSeams`, this is intended. Continuity does not care what depth the face is at or what its cull face is. Assume connected textures are being applied...
Yes, Continuity supports `block.properties`, but this file has never had an option to disable back face culling. Disabling back face culling is not something Continuity can do because it does...
- #74 is not fixed by Continuity because it is not directly related to connected textures, but it can be fixed without touching rendering. - As I said, Continuity supports...
`block.properties` works exactly like in Optifine. `block.properties` must be located in the `minecraft` namespace, just like in Optifine.
Item emissives work by doing some operations on every quad of the item model every time the model is rendered. Continuity finds the sprite, checks if an emissive sprite exists,...
It is possible to offer separate options for block and item emissives in the configuration menu, but I don't know if it is a good idea. The less options the...
According to the author of PepperCode1/Continuity#245, this bug still happens, but when the overlay texture is used should not deviate from vanilla since commit a2bb59e0408300c4912233b2189c57d4339c89dc. Does this issue still happen...
Why should tripwire be an available layer?
Whether this happens depends on what CTM features your selected resource packs use, which is why it was not caught earlier, but either way it's because Minecraft 1.20.5 changed the...