PepperCode1
PepperCode1
This module adds a new FabricFlowableFluid class and FabricFluidBlock class. The new fluid class lets the user register one fluid instead of both a still fluid and a flowing fluid...
Highlights: - Model submodule: - Injected interface into `BakedModelManager` for getting `BakedModel`s from `Identifier`s - Transitive access wideners for registering item model predicates - Rendering registration submodule: - Dynamic item...
CIT Resewn does not support sprite path suffixes. A "sprite path suffix" is a string that is appended onto a sprite path (the path of an `Identifier` of a `Sprite`)....
This issue was observed towards the end of the 1.19.3 porting process of Create. Create uses JarJar to include Flywheel so it does not need to be installed separately. The...
**Describe the bug** After the second resource reload (when resources are retrieved from the cache and the vanilla code paths are skipped), any emissive textures stop working. **To Reproduce** Steps...
https://github.com/neoforged/NeoForge/blob/1.20.x/patches/com/mojang/blaze3d/platform/GlStateManager.java.patch#L8 These fields are never used by NeoForge itself and it seems they are completely useless — their documentation references `glMultiTexCoord2f`, which is a legacy GL function. Minecraft does not...
The config value can be found [here](https://github.com/neoforged/NeoForge/blob/1.20.x/src/main/java/net/neoforged/neoforge/common/NeoForgeConfig.java#L87). The only place it used in NeoForge is [here](https://github.com/neoforged/NeoForge/blob/1.20.x/patches/com/mojang/blaze3d/pipeline/RenderTarget.java.patch#L20). To me to is strange that the user should be able to configure this....
Currently, the `FluidBuilder` does not allow assigning translation keys or names in some situations and is inconsistent in others. - If a block does not exist and `.lang` with a...