Peizhuo Li
Peizhuo Li
Thanks for your question. It doesn’t have to be exactly the same T-pose, but should be similar. Because in our experiment, drastically different T-poses may introduce extra burden to the...
You are correct!
您好,我们还没有尝试过带手指的数据。但直观上看,手指部分带来的复杂度和整体身体相当,因此可能还需要进行一些额外的loss/设计才能比较完美的解决
Hi, the skinning script is only intended for creating the result for rendering in Blender. You will need to manually export it to fbx.
Hi, thank you for your question. In retargeting part we use edge representation of the animation, where the root joint rotations in original joint representation is actually stored in the...
Yes, you'll need to train new models for new character.
1. It's possible to test on unseen characters, like our experiments. But our experiments also suggests even with same topology, when the rest poses are too different it could fail...
1. Ideally it's possible. But if there is a big difference in T-pose or animation style, as reported in our paper, it could fail. To train it, prepare your own...
Haha, that's a good question. We doesn't have one for customized data. You can try to tweak eval_single_pair.py or I'll write a script for that, ideally tomorrow.
Sorry guys, I'm quite occupied these days. If you are really in a hurry to test, try to rename your character like examples (including std_bvhs and mean_var), replace one of...