Peter Wassermair
Peter Wassermair
Is there maybe a shader code implementation, where we can exclude using webdisplays for shaders?
Found out that there is already a Pullrequest for this: https://github.com/ReplayMod/ReplayMod/pull/47
would be nice if it could be merged
Need the same thing :)
According to https://www.spigotmc.org/threads/loading-world-from-an-external-location.470857/ Also loading from other directories should be possible.
How often is the frontend about the status of the shareservice informed? I somehow thought of pinging the server everytime the image gets loaded. So it also automatically would recover....
Okay, I was thinking of creating a web socket anyways, eg. for informing the user when eg. file transfers to an usb stick are done, or there is no space...
Oh, somehow I completely missed this, but it isn't the typical fastapi websocket implementaion or, (as my search didn't yield any results with searching for "WebSocket")? Will have a look...
Never worked with sse to be honest, so never heard of it, so thanks for the clarification.
Sorry, accidentally pressed close with comment instead of comment.