PatrickPromitzer

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I found a post about the "Ensure condition failed: VendorId != EGpuVendorId::Unknown" error. https://github.com/carla-simulator/carla/discussions/4644 They fined it with installing a newer driver version (550?), but I look if I can...

You can try installing some packages, too ``` sudo apt-get install -y libnvidia-gl sudo apt-get install -y mesa-vulkan-drivers vulkan-utils ``` I found a post about a setting which could make...

> > I found a post about the "Ensure condition failed: VendorId != EGpuVendorId::Unknown" error. #4644 > > They fined it with installing a newer driver version (550?), but I...

Hi, for the cybertruck, it looks like you didn't multiply by 2 ``` The value in each axis equals half the size of the box for that axis. extent.x *...

Hi, it would be interesting to know if the same problem appears if you install the Carla package with pip. ```console pip install $CARLA_ROOT/PythonAPI/carla/dist/carla-0.9.15-cp310-cp310-linux-x86_64.whl ``` or ```console path/to/python -m pip...

I tested it with the pip package and it worked. After testing it with a .whl file, I got the same error message, but the order of carla/pygame didn't matter....

Hi Aaron, I didn't switch branch or use the UE5 branch. I cloned the repository with ``` git clone --depth 1 -b carla https://github.com/CarlaUnreal/UnrealEngine.git /apps/UnrealEngine_4.26 ``` a few months ago,...

I believe the problem is, that the files I mention before have an absolute path to the Carla source version. At some point 2 files are generated, and it doesn't...

**The problematic file is this one** /apps/UnrealEngine_4.26/Engine/Intermediate/Build/Linux/B4D820EA/UE4Editor/Development/Link-libUE4Editor-CarlaUE4.so.link.sh ``` Line 2 #!/bin/sh # Automatically generated by UnrealBuildTool # *DO NOT EDIT* set -o errexit "/apps/UnrealEngine_4.26/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v17_clang-10.0.1-centos7/x86_64-unknown-linux-gnu/bin/clang++" -fuse-ld=lld -rdynamic -shared -Wl,--gdb-index -Wl,-rpath='${ORIGIN}' -Wl,-rpath-link='${ORIGIN}'...

You are Welcome. From the code I saw, I am not sure if you could stop creating the problematic file. (I am not deep enough in the UnrealEngine code to...