Partmedia

Results 75 comments of Partmedia

> The current state of `TemperatureComponent` implies that an entity having temperature is directly reliant on that same entity being able to take damage How? It also needs `DamageableComponent` to...

You might have not seen the four other comments I made in my last PR comment. These were: 1. I think this PR is trying to do too much at...

I'm closing this PR because it's missing justification. Please re-open once you discuss the balance concerns and discuss why this would be different from the previous experiments about allowing heads...

Whoops I missed the April fools tag!

I think this could be a small improvement to making combat a bit more interesting for the reasons stated in the PR description. Some have expressed that it would not...

I understand how this check works, but it seems a bit clunky. I've outlined a slightly less clunky algorithm that you could consider implementing and testing (Sorry! Just mathguysing here!)...

It looks like this uses TemperatureComponent's `CurrentTemperature`. Keep in mind that when applied to mobs, there is also `ThermalRegulatorComponent` and thermal resistance to the outside due to clothing modifiers so...

What's being shown in the plot? It looks like it's power output vs either injection or core count?

Thanks for the contribution. Overall this seems reasonable. I'm going to have to get some feedback on the weapon stats as well as the amount of tricordazine, so please stand...

Linking the PR whose changes this PR would reverse: https://github.com/space-wizards/space-station-14/pull/29587 As stated in the original PR: > the AME is meant to be a bootstrapping / emergency power supply. It...