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Change AME power generation

Open Golinth opened this issue 4 months ago • 8 comments

About the PR

Adjusted the formula for the AME power generation to not punish larger AMEs. Previously, any AME above 2 core would produce less power, the new formula adjusts it to no longer do that. With the new formula, a 4 core AME (the highest naturally mapped in-game atm) is equivalent to a 2-core AME - 180kW. Additionally, I ensured that having more cores but the same injection amount does lead to decreased power.

If the AME is returned to cargo for purchase, the realistic cap is around 300kW with ~60 cores, but if you REALLY wanted to and could source 600 cores (and somehow 1200 fuel per injection) you can hit 400kW.

Check the math at desmos along with some explanatory comments, if you want further proof of this really being an AME nerf in disguise.

Why / Balance

Resolves #31758, check it for more details, but at the moment higher core AMEs are less than worthless, as they actively produce less power. This change makes higher core AMEs at least somewhat desireable, as they produce marginally more power, even if they take significantly more fuel.

Technical details

Adjusted one equation, added some explanatory comments. Formula can be messed with and tested here. (leads to desmos).

Media

Red line is current formula, Blue line is new one. As shown, at one core the power production is the exact same.

Y-axis is kW produces, X axis is number of cores, assuming optimal (1:2) core to fuel ratio. image

Requirements

Changelog

:cl:

  • tweak: AMEs larger than 2 cores now produce more power, instead of less.

Golinth avatar Oct 15 '24 06:10 Golinth