Papermanzero
Papermanzero
The issue is bot only on AMD. Also Nvidia is affected. Makes both games not playable
Should also be fixed with mask bit implemted in opengl.
Sure. Someone has to implement following features: https://github.com/libretro/beetle-psx-libretro/issues/412 https://github.com/libretro/beetle-psx-libretro/issues/413 https://github.com/libretro/beetle-psx-libretro/issues/414
What would be possible to add an option for scaling. So you can use texture filter xbr and texture scaling of x6. By the way adding bicubic would be also...
This is however an accurate emulation. If you need the classic controller, switch in the controller options to classic controller. Set the default to dual shock.
Can someone verify the issue with pcsx-r or epsxe?
Silent hill is glitching in general with pgxp. Although pcsx standalone is working well
Can reproduce the issue. Even with the recemt optimisations this bug can be reproduced.
The Moonlight Server is created called Sunshine https://github.com/loki-47-6F-64/sunshine
 This is how it would look line. In this case Citra together with weylus was used. I mirrored the second to my tablet and could use all touchscreen features