Tyler

Results 25 comments of Tyler

Meta game mode is implemented, but `mom_gamemode_override` is still being used. We can remove it after adding the gamemode parameter to the `map` command.

I will work on the UI integration after rio merges his branch. **Edit:** I created a new issue for this: #2152

Teleport destinations and player spawn points are offset by a few units upwards compared to Quake 3. This is probably one of the main factors contributing to the downwards slope...

Phase 1 is complete. The new cvar for enabling stamina is `mom_mv_stamina_enabled`

Some issues I've found with the current trigger_setspeed: - When placed on the ground, the player can get more speed by jumping out of the trigger (probably due to ground...

@Mac-tf2 Do you think we could just set the player's `basevelocity` when they activate the button? The `basevelocity` would be calculated using the vector between the button and the target.

@Mac-tf2 `filter_momentum_player_state` has been replaced with `filter_momentum_surface_collision`. Do we still need a player state filter for things like bhopping, rocket jumping, etc.? If so, can you come up with a...

I think this is unnecessary scope creep for 0.10.

All of this information is already in the welcome popup (playtest-welcome.xml in panorama).