povray
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The Persistence of Vision Raytracer: http://www.povray.org/
in mesh, mesh2 or alone, the 3.6 version was fine and got broken As reported in #121 (scenes are from that issue) Before (i.e. in 3.7):   After: ...
http://bugs.povray.org/task/25 Pause button hard to hit if animation at a few FPS. --- Details: There is an issue where the pause button in POVWIN will sometimes not work during an...
This issue broken out from github issue #118. It relates to that issue only in that in high frame rate animations being hard to pause, I was rapidly hitting 'p'...
Port of FS335 - macro works in variable but not in array http://bugs.povray.org/task/335 (Mike H (SharkD)) (Behavior unchanged to 3.7.2 master. Created test SDL at bottom) --------------- Details: This doesn'...
### Summary Parsing takes allot of time when loading huge image maps (height and color maps for planets for example). To speed up animation rendering these images could be cached...
Currently, the documentation may only distributed under "Noncommercial" terms, which makes it mostly impossible to distribute as part of regular Linux distributions, as in general only licenses without restrictions on...
The source files typically mention they are AGPL-3.0-or-later, though on the homepage and in the README.md it is shorted to just AGPL3: https://github.com/POV-Ray/povray/blame/master/README.md#L23 Also the documentation has no license specification...
quoting from https://bugs.debian.org/946477 > povray fails to cross build from source, because it uses AC_RUN_IFELSE > in a few places. Getting rid of these isn't obvious. It's used for >...
### Summary When you right-click on a tab of a file in POV-Win and click any option in the popup window or even click outside the popup window, the "Open...