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The Persistence of Vision Raytracer: http://www.povray.org/
Hello! @koppi managed to get Povray 3.1 running on his smartphone about a year ago. https://m.imgur.com/a/p8Ali Povray has a package request https://github.com/termux/termux-packages/issues/202 for Termux from about a year ago. Can...
http://bugs.povray.org/task/85 (Juha Nieminen (Warp)) (Better aspect ratio control) --------------- Details: --- Background When rendering an image, there are actually three aspect ratios involved: 1) The aspect ratio of the camera,...
http://bugs.povray.org/task/264 (Christoph Lipka (clipka)) --------------- Details: In the photons map, the direction of each photon is stored as separate latitude & longitude angles (encoded in one byte each), causing the...
http://bugs.povray.org/task/245 (Thorsten Fröhlich (thorsten)) --------------- Details: With very fast renders and very large output files, the message queue can fill up because the producers are not limited by IO, while...
http://bugs.povray.org/task/282 (Timwi (Timwi)) (Behavior remains unchanged in master and release/3.7.1) --------------- Details: When rendering only a region of a file, using the command-line options +sc/+sr/+ec/+er, the area of the image...
http://bugs.povray.org/task/20 (Tim Attwood (TimA)) (I'm not a windows user. No testing on port to github) --------------- Details: When changing the behavior of the render window, "Keep above main", requires restarting...
http://bugs.povray.org/task/86 (Juha Nieminen (Warp)) --------------- Details: The current 32-bit linear congruential generator used as RNG in POV-Ray is sometimes quite limited for some purposes and in a few cases its...
http://bugs.povray.org/task/87 --------------- Details: When you instantiate an object several times, eg: ``` object { MyObj translate -x*10 } object { MyObj translate x*10 } ``` POV-Ray will copy that object...
http://bugs.povray.org/task/6 (I created a sample scene file with media variant. See zip.) [tmpSSLT.pov.zip](https://github.com/POV-Ray/povray/files/821614/tmpSSLT.pov.zip) ------------------------------------- Details: Subsurface scattering must be made photon-aware.
Port of FS237 - Glitch in displaying rendered pixels and percentage (Feature -Reporting changes) http://bugs.povray.org/task/237 (As posted by Simon (infoised)) (The radisity glitch still there in 371. In follow up...