PLynx
PLynx
> I suggest you to opt for the blend of 1 and 2 approach > > The aforementioned example "return true when there is more than 25 cities on the...
> This should all be done with uniques. AI priority for policies should be independent of the type of policy, and that can certainly be modified by personality What do...
> I'm saying that "policy type" doesn't help us at all, and is unnecessary, and if we want special treatment it should be behind a unique > > What's really...
> So what? Policy branches also have uniques, same thing So, in that case, can I mark a policy branch as exclusive (or radio button), either using attribute or unique?...
@yairm210 @SomeTroglodyte Can I try to implement this by myself? I need to alter Policy Manager and Next Turn automation.
@SomeTroglodyte These are my suggestions: 1. The policy branch should have an attribute or unique, denoting that only one policy can be active at the same time. This would eliminate...
> 3 sounds like "[-1 Gold]" unique on policy 4 sounds like "only available when" 2 sounds like a generally useful unique, "[relativeAmount] weight for AI, modified by [personality] personality"...
> Why don't you fork and call it `back2testing.py` (or something like that)? I don't think you'll get any feedback from the maintainer. It's a great idea! If a project...
> BTS should be a *separate* base ruleset, ust like Vanilla, G&K and BNW in Civ V > > I think what you *really* want is to create a separate...
Maybe should we ask @tuvus for a review?