OpenTerrainGenerator
                                
                                
                                
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                        Minecraft Terrain Generator for Bukkit/Spigot/Forge
In World Painter tool there is one cool feature,that I always wanted to have in OTG: surface blocks can be placed on terrain slopes with certain angle.This is extremely useful...
bo4data files should generate one file for the whole bo4 (all branches) instead of one per chunk/branch. This would prevent issues with server hosts that struggle with thousands of tiny...
#### Is your feature request related to a problem? Please describe. It could be useful for some types of worldgen if we were able to reference precise Y ranges, while...
With minecraft 1.17 and 1.18 focusing a lot on cave generation, it could be nice to offer more cave options with OTG. Users are of course able to use external...
The ability to export OTG biome settings (primarily colours) to a datapack so pre-generated OTG worlds can be used without OTG installed if desired.
OTG is still fairly limited when it comes to biome noise, being restricted to only biome height, a few forms of volatility, and CHC. Ideally we could offer users the...
Rivers dont work at all if `RandomRivers: false`
Currently users have to set IsSpawnPoint: true in a BO4 and add that bo4 to biomes with rarity 0.0 in order to make it spawn at the spawn point. Should...
The blocks config option for spawning vanilla Minecraft structures does not generate objects in OTG 1.16 i.e. MinecraftObject(0,0,0,minecraft:igloo/igloo_bottom) in the .bo3 config
Adding a border to the new ocean biomes doesn't work.