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Minecraft Terrain Generator for Bukkit/Spigot/Forge

Results 73 OpenTerrainGenerator issues
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In World Painter tool there is one cool feature,that I always wanted to have in OTG: surface blocks can be placed on terrain slopes with certain angle.This is extremely useful...

Feature
World/Biome/Terrain
Common

bo4data files should generate one file for the whole bo4 (all branches) instead of one per chunk/branch. This would prevent issues with server hosts that struggle with thousands of tiny...

Feature
BO3's/BO4's
Common

#### Is your feature request related to a problem? Please describe. It could be useful for some types of worldgen if we were able to reference precise Y ranges, while...

Feature
Resource Spawning
Common

With minecraft 1.17 and 1.18 focusing a lot on cave generation, it could be nice to offer more cave options with OTG. Users are of course able to use external...

Feature
World/Biome/Terrain
Common

The ability to export OTG biome settings (primarily colours) to a datapack so pre-generated OTG worlds can be used without OTG installed if desired.

Feature
World/Biome/Terrain
Common

OTG is still fairly limited when it comes to biome noise, being restricted to only biome height, a few forms of volatility, and CHC. Ideally we could offer users the...

Feature
World/Biome/Terrain
Common

Rivers dont work at all if `RandomRivers: false`

Bug - Issue
World/Biome/Terrain
Common

Currently users have to set IsSpawnPoint: true in a BO4 and add that bo4 to biomes with rarity 0.0 in order to make it spawn at the spawn point. Should...

Feature
BO3's/BO4's
Common

The blocks config option for spawning vanilla Minecraft structures does not generate objects in OTG 1.16 i.e. MinecraftObject(0,0,0,minecraft:igloo/igloo_bottom) in the .bo3 config

Bug - Issue
Resource Spawning
Common

Adding a border to the new ocean biomes doesn't work.

Bug - Issue
World/Biome/Terrain
Common