pcsx2
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PCSX2 - The Playstation 2 Emulator
### Describe the Bug  This is what shows when pausing  This is what should be (sw mode) ### Reproduction Steps Open the game, pause the game. ### Expected...
### Description of Changes GS/TC: Further check and resize valids instead of deleting the target. ### Rationale behind Changes Follow up from https://github.com/PCSX2/pcsx2/pull/13119 Future proof potential bug fixes. ### Suggested...
### Description of Changes TEST, DO NOT MERGE! GS/DX11: Expand caching constant buffer updates. Not all cb updates are cached so let's do more, dx11 only but it can be...
### Description Following #13647, we need to do the same for leaderboards. Right now leaderboards from all subsets display just fine, but they are uncategorized and displayed as a single,...
### Describe the Bug Text doesnt display correctly in game. Some text displays correctly but others are garbled and unreadable. ### Reproduction Steps Start a new game and when you...
### Description of Changes Adds cover download support to the FullscreenUI. You can now download game covers directly from FullscreenUI using URL templates with `${title}`, `${filetitle}`, or `${serial}` variables. This...
### Description Hello. Thanks for reading my topic. Linux has gamemode that need only an command to automatically change the power profile to high performance. ### Reason For some system...
### Description of Changes Make sure imgui resize events is triggered during a vulkan swap chain resize. This allows for the OSD and BPM to stay in sync when resizing...
### Description of Changes Large rewrite of `ShortcutCreationDialog.cpp`. The UI file was fine already. * Rename `title` and `name` to `game_title` for consistency and clarity. * Renamed `path` to `game_path`...
### Description of Changes * Make the warning for Texture Preloading not Full account for if the user has texture replacement/dumping on. * According to @JordanTheToaster and @RedPanda4552, neither of...