pcsx2
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PCSX2 - The Playstation 2 Emulator
### Describe the Bug There are few bugs with breakpoints that i found while debugging CTR game issue. - Store memory breakpoints in delay slot will be logged as "Load"...
### Description It would be nice to have access to these feature on PCSX2. Not only it allows AMD cards to actually be able to run at full speed games...
### Describe the Bug During one of the missions after a fight with Silver Sable you're supposed to help with making sure some cars don't fall off a bridge but...
### Description of Changes This PR brings over translations fixes suggestions from Crowdin. CC: @IlDucci @HarmfulBreeze ### Rationale behind Changes Better Translation and Localization Experience. ### Suggested Testing Steps Make...
### Description of Changes Updates MoltenVK from v1.2.9 to v1.4.1. ### Rationale behind Changes Should hopefully now work and not totally break rendering when using Vulkan on Mac. ### Suggested...
### Description of Changes Adds a new hardware hack to prioritise the upper or lower of depth. Worms Forts Under Siege Before: After using prioritize lower: Flower sun and rain...
### Describe the Bug Climate transitions do not occur as they should. https://github.com/user-attachments/assets/6e323535-8024-4271-964b-134465dc9524 ### Reproduction Steps Start a normal race, the first one in arcade mode for example. Soon, you'll...
### Description of Changes - Modify the VMManager::Initialize function so that in the event it determines the user must be prompted to disable hardcore mode, it returns immediately rather than...
### Status 1. Not ready for testing, need to complete dump runs (DX11, DX12, VK, GL). 2. This is committed on top of https://github.com/PCSX2/pcsx2/pull/13631, which needs to be merged first...
### Status Draft until 1. Dump runs are completed for all renderers: ~~VK~~, GL, DX12, DX11. 2. Ported to Metal. ### Description of Changes 1. Add support for depth feedback...