Alexander Overvoorde

Results 89 comments of Alexander Overvoorde

Ah, I don't use the static generation feature of daux. I have it generate the pages live through the `index.php` file.

1. Sure, if you can have it work that way without affecting the live mode too much. 2. Yes, that would be a great idea.

Having a chapter on this is an interesting idea, but unfortunately I'm not able to personally write it at this time since I don't have a computer with multiple Vulkan...

I think the writer of a chapter on this would have to be the same person as the one with multiple GPUs otherwise there'll be too much back and forth.

That can't be the only thing, because if I define `GLM_FORCE_LEFT_HANDED` and remove the `-1` multiplication, I get an upside down image. It's only upright if I proceed to flip...

The model was exported with positive Y coordinates meaning up, so that would be the convention for the view transform in this case.

@crud89 Assuming that you mean ` --invert-y`, it doesn't seem to make any difference for me.

Going by [this article](https://www.saschawillems.de/blog/2019/03/29/flipping-the-vulkan-viewport/) it seems that the solution could be: * Tell GLM to use a left-hand coordinate system: ```c++ #define GLM_FORCE_LEFT_HANDED ``` * Flip the viewport upside down:...