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CraftBukkit and Bukkit modifications that improve stability and add new features

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# The bug The `PlayerSkinPartsChangeEvent` is created with the previous skin flags value, see [Fake-name-and-skin-API.patch](https://github.com/OvercastNetwork/SportBukkit/blob/8d400bbc7780736a7f2645955fa62e047c262dea/CraftBukkit/Fake-name-and-skin-API.patch#L45). I assume it should rather be created with the new skin flags value.

In the CraftInventory class the firstEmpty method, called by addItem, wasn't working correctly. This caused the addItem method to only add items to stacks that already had the item. This...

Hello, I compiled SportBukkit, but when I open it, it appears something like this [09:30:50] [Server thread/ERROR]: Encountered an unexpected exception java.lang.NullPointerException at org.bukkit.craftbukkit.inventory.CraftInventory.(CraftInventory.java:44) ~[SportBukkit.jar:git-Bukkit-4531cde] at org.bukkit.craftbukkit.entity.CraftMinecartChest.(CraftMinecartChest.java:17) ~[SportBukkit.jar:git-Bukkit-4531cde] at org.bukkit.craftbukkit.entity.CraftEntity.getEntity(CraftEntity.java:202)...

This will be used as a base for PGM. Currently I have the image built as `ewized/sportbukkit` but we can change this once we have a place on https://hub.docker.com.

Implements https://github.com/OvercastNetwork/minecraft-api/pull/6 `RenderableComponent` holds an original `BaseComponent` and a map of `UUID` -> `BaseComponent` rendered for each viewer. It also implements `IChatBaseComponent`, so it can be smuggled through without adding...

- Extract common interface `Identifiable` for things identified by a `UUID`, i.e. `Entity`s and `OfflinePlayer`s. - Add `ConnectedPlayer` interface between `OfflinePlayer` and `Player` in the inheritance hiearchy, which adds a...

Allow for multiple server processes to be run from the same server files, by preventing the server from writing anything to its home folder. In MI mode, no config files...

As of 1.8, arrows have been severely nerfed underwater. They can only go about 7 blocks in water compared to 1.7 being about 20 blocks. This patch allows you to...

This allows beacon effects that are applied to players to be cancelled or mutated. It also allows different behavior for each individual player. An example use case would be creating...