OmniBlade
OmniBlade
Having two keywords for the same thing doesn't make sense to me, just have it default differently for SP and MP and use the single key for override in both.
Fixes #254
@mvdhout1992 I've pushed an additional commit that switches naming from DisableEvac to EnableEvac and sets the default value based on game mode in Clear_Scenario if you want to check if...
Can anyone confirm this is is still an issue in recent builds, msvc builds on windows 10 look fine to me, so confirmation on other platforms would be welcome as...
@hifi confirm if looks okay on linux perhaps?
I believe this should now be fixed due to #817 being merged. could you confirm?
Just a note that this will address #512 by the looks of it.
I'd prefer a solution that keeps custom campaigns self contained, like subfolders of a campaigns folder get enumerated as campaigns that progress, a folder called missions get enumerated as standalone...
@tore29 I believe this is partly the result of an OG bug from the 3.xx patches that sets the multiplayer volume to 0 in the options constructor. If you change...
@Gerwin2k Best make a separate issue since the causes of the two differ, just put this issues number in the new one and they will be linked so its easy...