Ludwig Füchsl

Results 27 comments of Ludwig Füchsl

@akiraKido Seems like you are not the only one having issues there. Are you connected over USB or Bluetooth?

@josephduchesne Nice to see that! From my side the comments with the attribution and license in the source code is totally fine for this project.

@Sororfortuna `ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart` required 2 arguments during the development of the backend ~~(Never inteded or documented by MSFT). Seems that this issue in the C-Api is gone by now.~~ Still having...

@Sororfortuna can you tell me wich windows sdk version you are using? There seems to be a bug in the D3D12 binding on the SDK versions before 10.0.22000.0 - I...

So here we go... tried to fix a bug that was not a bug... found another one and fixed it (Changes to D3D12 regarding resource states on upload heaps)... Added...

@dumblob I'm still not happy with how Windows handles the nuklear window preview after minimizing... However all the rest is working as intended. So I would be OK with mergin...

@lockie Thank you! 1) `Windows.h` should be written as it is. At least with the windows sdk version that i have installed (10.0.22567.0) the file is named with a capitalized...

The library current does not support OSX (Only windows). However, it may get ported in the future (I will consider porting to other platforms as soon as all functionality is...

Currently I'm more focused on fully supporting every feature on windows first. But maybe in the future! However, I have no experience when it comes to android programming. So, the...

@KITATUS another thing I should mention is that with the addition of audio a dedicated worker thread is required. As already stated out it will be possible to fully control...