Nusiq

Results 11 comments of Nusiq

It seems that Minecraft isn't able to render this anyway.

![image](https://user-images.githubusercontent.com/34062025/140176075-2dc1cb56-cb2a-44a7-8129-69db4a30b396.png) ![image](https://user-images.githubusercontent.com/34062025/140176107-1aaed598-cacf-47f1-bda4-bf577a9cce3c.png)

Yes. The most important feature is to implement `..n` (run first `n` filters). This enables tracking what happens in regolith internally while it runs the filters. I think coma separated...

Shell commands are different in different shells so it's platform dependent anyways.

If this feature will ever be implemented. I did some testing on poly_mesh models (maybe a year ago) and I was never able to have triangle faces in "polys". It...

This is continuation of the previous PR that had the same goal: https://github.com/Bedrock-OSS/regolith/pull/321

@SmokeyStack As a workaround you can change your VSCode settings to open the `.particle.json` files as JSON by default: ``` "workbench.editorAssociations": { "*.particle.json": "default" // Overwrite x11.snowstorm }, ``` Then...

Additionally you could add a special tag that regolith uses for versioning to tag the version of the filter. The tags use pattern - `-`. In case of this repository...

Apparently the default resolver repository doesn't use the `regolith-filter` topic to find repositories anymore, since June 2023 when we accepted this PR - https://github.com/Bedrock-OSS/regolith-filter-resolver/pull/10. I guess I just forgot about...