Jules

Results 21 issues of Jules

Heya, I'm planning to use this action to deploy [my mod](https://github.com/SlopCrew/SlopCrew) automatically. My CI setup already outputs .zip files ready to be uploaded to Thunderstore, which I wish to upload...

Hello, I'm trying to use your whois over post service, and I went to the post office to ship it. However, they declined me and gave me the error "cannot_afford"....

I play on both PC and on Steam Deck and sync my character config together with Syncthing. When switching between them, I have to manually open the character settings and...

See: https://github.com/SlopCrew/SlopCrew/issues/134 My mod [Slop Crew](https://github.com/SlopCrew/SlopCrew) uses DynDll to load GameNetworkingSockets inside of Unity. When the path to the library contains non-ASCII characters, a cryptic error is thrown: ``` [Error...

Lockfiles for npm, pnpm, & yarn are all ignored in this project (and in the plugin template?), meaning builds aren't technically reproducible as versions can drift. See [Working with Git...

Right now with IDA's SigMaker-x64 you can place your cursor on a function and generate a signature for it (either directly or using callsite indirection): ``` A direct signature is...

Fuck the releases if you push a commit that blows up my computer I want to run it anyways

Hi! I noticed some weird issues with source maps and error stacktraces when using `executeJavaScript` in the Electron APIs. This is because this is effectively the same action as pasting...

Discussed [here](https://canary.discord.com/channels/581875019861328007/860813266468732938/1264949160357134458). Adds a button to pick a .dll for the dev plugin path, as well as removes the directory scan logic. While directory search hasn't been encouraged for a...

Hi, I was wondering if it's possible to add a custom section/segment to an ELF file. For context, I'm currently working on a tool to patch [PlayStation 3 ELFs](https://www.psdevwiki.com/ps3/SELF_-_SPRX) to...