Alexander Brandes
Alexander Brandes
See [JENKINS-69177](https://issues.jenkins.io/browse/JENKINS-69177) Proposed change https://user-images.githubusercontent.com/13383509/181847567-f2aa7965-30f1-4277-be00-abd20625626b.mp4 Current layout https://user-images.githubusercontent.com/13383509/181847594-16e15b9c-897e-402a-a01f-d656e405e335.mp4 I assume this was missed out or wasn't done on purpose @janfaracik, because we don't keep up checkbox states post click anywhere...
Adds support for Apple's touch bar icons and drops obsolete `shortcut` tag, as per the MDN docs. ### Proposed changelog entries * Add support for Apple's touch bar icons. ###...
The change proposed overrides Tango icons with Jenkins symbols, which are not overridden yet, and removes a few dead icon references. ### Proposed changelog entries * Override more Tango icons...
### WorldEdit Version 7.2.8-SNAPSHOT+5955-3ba0890 ### Platform Version git-Paper-"3f17694" ### Confirmations - [X] I am using the most recent Minecraft release. - [X] I am using a version of WorldEdit compatible...
I personally would be a bigger fan of something like ``` private static final Set SNOW_BLOCKS = Stream.of(Material.values()) .filter(material -> material.name().contains("SNOW")) .filter(Material::isBlock) .collect(Collectors.toSet()); ``` Maintainability would be better in that...
## Overview ## Description Use WorldEdit logger implementation, inspired by a recent PR which mistakenly used it. Untested, because sed goes brrr, however, the format change goes from `PlotSquared/` to...
For v7, I'd like to propose a GAV change from `com.plotsquared:PlotSquared-` to `com.intellectualsites.plotsquared:plotsquared-`. TODO: - [ ] Request the creation of a new staging and production database from the OSSRH....
Currently we only support legacy color codes with ampersands in `/plot chat`. Considering we're using Minimessage for (almost) everything everywhere else, it would make sense to support it here too....
Observed in https://github.com/IntellectualSites/PlotSquared/pull/3487/files#r799848874 The max/min build height option in the worlds.yml doesn't handle a bunch of interactions well, which then leads to blocks being out of the reach of players....