David

Results 68 comments of David

I think this is obsolete (for developers) now with the introduction of the new PlayerFailMoveEvent

No, I use the methods `Player#getEffectiveLocale()` and `PlayerSettings#getLocale()` but both return `Locale#US` when connecting they only update when the player changes the locale (sends a new option packet)

Hasn't happened to me anymore

I think a new event for that would be unnecessary The item dispense event is enough in my opinion You can easily check whether an item is a spawn egg...

you could listen to the entity spawn event caused by dispensers

> Iirc there is just an entity spawn event, no? Haven't seen one specific for dispensers. And iirc the entity spawn event lacks a "reason" or context what spawned the...

The idea of adding an entity to the existing dispense event is actually pretty good. It could return a nonnull entity in every case because the item entity could also...