Anton Burmistrov

Results 19 issues of Anton Burmistrov

#### Summary Content "Jsonify strange temple" #### Purpose of change Continuation of hardcode-to-json project. #### Describe the solution The json-version of location is mostly the same as hardcoded version, with...

[JSON]
Mods
Map / Mapgen
Spawn
[C++]
astyled
json-styled
BasicBuildPassed
Mods: Innawood 🌲

#### Summary Interface "Rework repair menu" #### Purpose of change * Resurrect abandoned #50294 by @WelpThatWorked. * Closes #50048. #### Describe the solution The work was mostly done by @WelpThatWorked....

<Enhancement / Feature>
Info / User Interface
[C++]
Items / Item Actions / Item Qualities
Quality of Life
astyled
json-styled
BasicBuildPassed

#### Summary Bugfixes "Several hallucinations tweaks" #### Purpose of change * Closes #59791. #### Describe the solution - If monster is a hallu, bail out from `monster::footsteps` early. - Prevent...

NPC / Factions
[C++]
Monsters
<Bugfix>
astyled
json-styled
BasicBuildPassed

#### Summary Balance "Max stamina is now reduced based on player's overweight level" #### Purpose of change Contribute to #53922. People with overweight should really have problems with stamina. ####...

Game: Balance
[JSON]
Mutations / Traits / Professions/ Hobbies
[C++]
astyled
json-styled
BasicBuildPassed

#### Summary Content "Generic finales for generic mine" #### Purpose of change Add more "generic" finales for generic mine, as it was discussed in #56555. #### Describe the solution -...

[JSON]
Map / Mapgen
astyled
json-styled
BasicBuildPassed
0.G String Freeze

#### Summary Features "Prompt player on where he wants to climb down to when pressed 'move down' button" #### Purpose of change * Closes #50940 (despite it's already closed). ####...

<Enhancement / Feature>
[C++]
<Bugfix>
Mechanics: Character / Player
Quality of Life
astyled
json-styled

#### Summary Bugfixes "Spawn triggered bear trap only after creature escapes from it" #### Purpose of change Closes #64587. #### Describe the solution Spawn triggered bear trap only after creature...

[C++]
<Bugfix>
Fields / Furniture / Terrain / Traps
astyled
json-styled
BasicBuildPassed

#### Summary Features "Added check for stealing prior to obtaining book to read" #### Purpose of change * Closes #37181. #### Describe the solution Added check for stealing prior to...

<Enhancement / Feature>
NPC / Factions
Info / User Interface
[C++]
Items / Item Actions / Item Qualities
<Bugfix>
astyled
json-styled
BasicBuildPassed

#### Summary Bugfixes "Deployed furniture won't be floating anymore if deployed on open air" #### Purpose of change * Closes #62171. #### Describe the solution Added `ALLOW_ON_OPEN_AIR` flag to wooden...

[JSON]
[C++]
<Bugfix>
Fields / Furniture / Terrain / Traps
astyled
json-styled
BasicBuildPassed

#### Summary Bugfixes "Flamethrowers count as firestarters for lighting up bombs" #### Purpose of change * Closes #61143. #### Describe the solution - Added `firestarter` `use_action` to `flamethrower_base`. - In...

[JSON]
[C++]
Items / Item Actions / Item Qualities
<Bugfix>
Items: Ammo / Guns
astyled
json-styled
BasicBuildPassed